01487 2200193 4500001002100000005001500021035002000036007000300056008003900059084001800098100001700116245005700133260004300190300003800233600002500271856003100296520094700327990001901274INLIS00000000000831720211103033208 a0010-1121000061ta211103 | | |  a919 A'AN 20210 aA'an Arlanda1 aAplikasi Pendaftaran Turnamaen Game Berbasis Android aPangkalpinang :bISB Atma Luhur,c2021 axv, 106 hlm :bIlus ;c21 x 29 cm 4aAplikasi Pendaftaran arepository.atmaluhur.ac.id aThe android-based game tournament registration application was created to improve the performance of online registration in which in the process participants are required to come to the location of the tournament organizer, then wait for the queue, so that in that time span, most of the participants' activities are waiting which results in boredom This is not efficient because the time that can be used for rest or other activities runs out of waiting. From these problems, technology is needed to facilitate participants in registering. The online registration application in this study was designed based on Android and used the Prototype methodology, the Object Oriented Programming (OOP) method. The results obtained from the online registration application is an application that allows the participant registration process to reduce time span, provide game selection, schedules, regulations, criticism and suggestions, and save time. a10566/919/AL/H